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Space, NASA Information and News - Tech Media Network
Grades
3 to 12This site includes advertising.
In the Classroom
Share the videos and activities on your projector or interactive whiteboard. Try using this website as a resource in art class to have students find a picture and recreate it though their own interpretation. Have students in a language arts class choose a photograph and create a story about how it came to be as a creative writing exercise. Have students in science class use it as a research resource for adding great images to their presentations. Or assign a particular article that relates to an astronomy class, have the whole class read it as homework, and then have them post reactions on a class wiki page. Not familiar with wikis? Check out the TeachersFirst Wiki Walk-Through.You must be registered and logged in to add items to your favorites.
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Spell with flickr - Erik Kastner
Grades
K to 12In the Classroom
Students can use this site to create interesting and unique titles for projects, presentations, or blog titles. Use this site to make your lessons grab your students' attention (which isn't always easy). Decorate your classroom with intriguing signs and reminders created using this tool. Have students use this site themselves for projects, intriguing spelling practice, or more. Kindergarten teachers might like to "show" students what their names look like in multiple type fonts and to make bus list bulletin boards using these creative lettering forms. Art teachers can use this tool to demonstrate different types of letter graphics and letter collages. This might be a good link to list on your class website so families can access the site at home.Add your comments below (available only to members) | Become a Member
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Spore Creature Creator - Electronic Arts, Inc.
Grades
2 to 12Creature Creator is a free download but is a limited version of the original purchased program. The purchased program provides many more choices for the features and environments used to make the creatures. The download is available for both PC and Mac.
In the Classroom
User needs to be able to download and install the free program. Easy to use interface. Start with a blob, which you manipulate into a shape, pulling its spinal cord in any direction with the mouse, before adding a head, limbs and various optional extra body parts. Choose your part by using the onscreen catalog. Manipulate it further by changing the position of joints or through adding or deleting segments. Add a background and move your creature by dragging your mouse for it to follow. Continue to alter your creature to get the movement or features needed.Pressing "H" brings up the spore guide which includes topic categories such as "Welcome to Spore," "Getting Started," "Build Mode," "Test Drive," and "Paint Mode."
Check your district policy on downloading and installing of programs. Check with your IT department. Teachers who must request software installation by tech staff may want to try this tool at home and create some sample projects to convince administration of its educational value.
Uploading pictures and videos of creations to You Tube or the spore site may expose students to advertising as well as inappropriately created creatures. You may want to send students directly to URLs for their own projects, maintain the creatures on the classroom computer itself, or use Teacher Tube to upload the creations. Uploading creatures enables outsider comments without teacher control. Outsiders can interact or mark the creations as favorites. Many school policies prohibit such interaction, so be sure to check your school policy. You will want to discuss these features in the context of Internet Safety or establish specific written class rules and consequences for interacting with outsiders. Student work can be saved as a picture and printed, as well, for sharing and showing. Check your school policies on whether student work may be displayed online and what information is permitted, then enforce that policy with your students.
The tool does not show which work is attributable to each student. You may want to require student initials on projects in order to get credit.
Use Creature creator to create an unusual creature as a class project. Create a classification system of all the class creatures to demonstrate biology classification skills. When discussing the groupings in the Animal Kingdom, use Creature Creator to create a new organism for that group. Use the tool to create a class creature with adaptations to a specific environment. Have students create a creature and then write a story or poem about it and how it lives. Have students create a creature as a self-portrait of personality or other traits the students possess. Students can design and draw habitats that would house their creation including the calculation of the volume and area the housing would require. Use a classroom projector or white board to share/create creatures in class and discuss specific features of the creatures.
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Springboard - Parul Gupta and Gautam Tambay
Grades
8 to 12This site includes advertising.
In the Classroom
Share Springboard with your gifted students as a resource for finding enrichment resources or content not taught by your school. Search for and share free courses for all students to use for review of any topic. Use the Springboard search engine to find professional development courses for your own personal use.Add your comments below (available only to members) | Become a Member
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Springo Kids - Springo, Inc.
Grades
K to 5This site includes advertising.
In the Classroom
Have younger students use this site when doing research or information searches. You can feel more comfortable allowing students to search the web. Show them how to mark it as a Favorite or make a shortcut on classroom computers to access it directly. Share some of these activities on your interactive whiteboard or projector as a small group center. Allow students to explore the sites shared on their own.Add your comments below (available only to members) | Become a Member
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Sqworl - Caleb Brown
Grades
K to 12This site includes advertising.
In the Classroom
In the classroom use this site to combine url's of online class projects into one group. Create a group of resources for students or parents for different subjects and share the url through your classroom website or newsletter. Create a group with videos relating to classroom content. Create a classroom account and let students add resources they have found to groups to share with others. Show students how to follow other groups on Sqworl and share resources by creating their own groups. Share this site with others in your building or district as an easy way to save and share online resources.Edge Features:
Parent permission advised before posting student work created using this tool
Includes Interaction w general public/ public galleries with unmoderated content
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
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STEAM Art Lessons - Tricia Fuglestad
Grades
K to 8This site includes advertising.
In the Classroom
If you feel that you are strong in the arts but not technology (or the other way around), find a teaching partner that complements your strength and work together to teach lessons from this site. Use ideas from here in your classroom makerspace. Use Wakelet, reviewed here, to add notes and questions as you prepare to teach lessons from this blog. Wakelet offers the ability to collaborate and share with others through the addition of written and audio notes to any web page. Use lesson activities found on this site as a replacement for traditional research projects, book reports, or written reports. Have students use a blogging tool like edublog, reviewed here, to share images and videos of their work from start to finish and to reflect upon learning. Have older students extend learning through the use of Symbaloo Learning Paths, reviewed here. Ask them to research and find additional information on the topic of your lesson and create a learning path for other students to complete. For younger students, create a Symbaloo Learning Path for students to complete as a center activity to complement your STEAM learning activities.Add your comments below (available only to members) | Become a Member
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STEAM Education - Sarah Weaver
Grades
4 to 7In the Classroom
Be sure to bookmark this blog or sign up for updates to continue to receive great ideas for incorporating STEAM into your classroom. Collaborate with your school's art teacher to teach lessons found on the site. Share ideas from this blog with parents for entertaining at-home activities. Use ideas from the site for a Math/Science fair at school.Add your comments below (available only to members) | Become a Member
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STEM - STEAM - STREAM Resources - TeachersFirst
Grades
K to 12In the Classroom
We have included resources for all grades. Remember, our "In the Classroom" suggestions with each reviewed resource, give you ideas about using these tools in your classroom.Add your comments below (available only to members) | Become a Member
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Story Corps - NPR
Grades
3 to 12In the Classroom
Use this site to reconnect your students with those of other generations and geographic locations. Turn up your speakers and listen to some examples in your classroom. You can even use the story collection site as a model to start your own oral history project for your class or the entire school. You may not want to actually place your recording on the NPR site but instead house them locally in your school or community web site. As major events occur in your community, such as an anniversary or the opening of a new school, engage your students in documenting the event. The general interview guides offer useful interview techniques for school newspapers or news broadcasts, as well.Add your comments below (available only to members) | Become a Member
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Story Maker - ABCya
Grades
K to 6This site includes advertising.
In the Classroom
Story Maker is so simple very young students can use it successfully after a demonstration on a whiteboard or with a projector. Use this tool to design simple projects using student drawings to tell the story. At the beginning of the year have students draw and annotate stories to tell about their summer and share with classmates. Students of any age love to draw, so why not enhance their learning by having them draw their impression of a message to the reader from a story and then explain it in writing on Story Maker?Add your comments below (available only to members) | Become a Member
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Suggested Activities for 100th Day of School - Tammy Payton
Grades
K to 5In the Classroom
Find some new ideas to celebrate the 100th day with your class. This site offers many interdisciplinary activities for you to co-teach with the music teacher, physical education teacher, or others.Add your comments below (available only to members) | Become a Member
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Summer Specials - TeachersFirst
Grades
K to 12In the Classroom
Find new tools, activities, and more to share with your students for use during the summer break! Each review includes classroom use ideas. Read the details of each tool and find the ones that will be useful to your students.Add your comments below (available only to members) | Become a Member
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Sumo Paint 3.0 - Lauri Koutaniemi and Aaro Vaananen
Grades
6 to 12In the Classroom
Previous experience with layer-based design software editing such as Photoshop is extremely beneficial. The "Sumo Paint Help" page provides helpful tutorials but individuals without previous training may need additional support.Challenge students to learn about the tools professional designers use today. Select and then project video help tutorials to the whole class. Before sending students off for independent practice, demonstrate how to use the image editing and painting tools on an interactive whiteboard or projector. The videos in this section link to YouTube, so systems that block YouTube access may not be able to access this. Rather than a traditional report, challenge students to write articles and create magazine covers for biographies, history or science reports using Magazine Cover Maker, reviewed here. Have students create icons for logos for websites. Have students create artwork for CD labels for portfolios or multimedia projects using CD Cover Maker, reviewed here. Post a link to Sumo Paint on your class website for student access outside of school. The beauty of this free cloud based software is that students can start a project in school, collaborate on a single image, and continue to work on it after school hours.
Edge Features:
Parent permission advised before posting student work created using this tool
Includes Interaction w general public/ public galleries with unmoderated content
Includes social features, such as "friends," comments, ratings by others
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be shared by URL
Add your comments below (available only to members) | Become a Member
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Supalogo - Supalogo
Grades
3 to 12.
In the Classroom
Students can create custom logos for class blogs or site. Logos can also be created for use with multimedia projects and presentations. Have groups design logos for their project or for your class, then use them throughout the year to promote pride of ownership in class projects and accomplishments. During the first week of school, have students design "personal" logos that tell about themselves and include them on your class web page. Demonstrate this site on your interactive whiteboard or projector. Then have students try out the site on their own.Add your comments below (available only to members) | Become a Member
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Supporting Language Learners with Book Creator - Book Creator
Grades
K to 12In the Classroom
Take advantage of the many ideas and suggestions shared in Supporting Language Learners with Book Creator to create books and learning opportunities for students in any language. Book Creator includes a built-in language translator for ten languages. If you need additional translation help, download and use Microsoft Translator for Education, reviewed here, or Google Language Tools, reviewed here to translate virtually any language. Provide additional language learning opportunities by asking students to create books in English and their native language and make them available by sharing them on your class website or Google Classroom. Encourage students to read their books in their native language and discuss their culture as they learn from each other.Add your comments below (available only to members) | Become a Member
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Swing Your Partner: The Basics of Square Dancing - The Kennedy Center
Grades
3 to 6In the Classroom
Use this lesson as an alternative to typical informational writing prompts. Engage students in learning about square dance as you introduce the first activity that asks students to share what they know about square dancing using an interactive whiteboard tool such as IdeaBoardz, reviewed here. For example, create a board with two sections - use one section for students to share what they know and the second section for sharing what they would like to learn. Use Padlet, reviewed here, to organize resources for students to use when researching the guide to square dancing. Include a column for videos, another for music, and another with tips on how to write an instructional guide. Enhance the video portion of lessons using playposit, reviewed here, to add comments that highlight specific portions of the video such as types of dance steps or choreography.Add your comments below (available only to members) | Become a Member
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Taj Mahal Virtual Tour - Virtual Travel
Grades
6 to 12This site has "Downloadable Assets for Schools," and can be toured in English, French, Japanese, Hindi, or the Indian Native Language. There is inline text for the hearing impaired. The Taj Mahal tour includes 360'? panoramas, videos, narration, maps, music, text, and visits to areas that are off-limits to the public. Ancillary materials can be found at the bottom of the first page, and at the bottom of the tour page. A few of the titles are: Arches of the Taj Mahal, Calligrapy and Inscriptions, Islamic architecture, and The History of the Taj Mahal.
In the Classroom
Make world cultures or the study of India a visual experience using this site. Some English language learners can listen in their native language, and then listen and read in English summarizing the information they learned in English.Views of the Taj Mahal can be projected and navigated on an interactive whiteboard or projector. Before viewing, student groups can come up with impressions and questions about what they are going to see and annotate the images with the interactive feature of the whiteboard. Challenge small groups to focus on one area of the Taj Mahal and report to rest of the class. Using the interactive whiteboard students can simultaneously navigate the Taj Mahal tour and one of the ancillary sites. Older students can annotate the two views using an online tool such as Fine Tuna, reviewed here.
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Tate Kids - Tate Gallery
Grades
1 to 6In the Classroom
You will also find a complete list of materials, procedures, and helpful hints needed for the activities. Connect these tasks to a literature study unit or as art projects. The website's on-line activities and films are all compatible with an interactive whiteboard. Some lessons contain black line masters of artwork that are available for download. If you plan on using the "My Gallery" feature with your class, check with your administrator to be sure that your school allows students to set up individual accounts on on-line sites. Be sure to include this site on your class web page for students to access during summer break or for creative family activities at home.Add your comments below (available only to members) | Become a Member
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Teacher Resources for the Baltimore Museum of Art - Baltimore Museum of Art
Grades
1 to 12In the Classroom
Have you been trying to incorporate different sources into your social studies content? Use the content areas found in this collection. In gifted classrooms, use these activities for choice enrichment activities to deepen content knowledge. Use the artwork to inspire a narrative or informative writing prompt. Art classes have immediate lesson plans. Use it as a quick lesson in case of a sub. When going on a trip to your local museum, begin by investigating the content found in the Baltimore Museum of Art. Assign students the opportunity to uncover the mystery of artwork in your own museum to increase interest and motivation during your visit. Students then work on a multimedia project, find one for them to use here, of what they discovered and present it to the class. Some tool suggestions are (click on the tool name to access the review): Adobe Express for Education, Animatron, Renderforest, and Google Slides.Add your comments below (available only to members) | Become a Member
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