404 computer-literacy results | sort by:
return to subject listingIntro to JS: Drawing & Animation - Kahn Academy
Grades
6 to 12In the Classroom
The course is self-paced, so differentiation is easy. Explain to students that coding is a critical skill in today's tech-filled world and will be a valuable skill in the job market. Compare coding to just another "world language." Put a link to this tool on a class website, blog, or wiki. Look for more ways to use coding in the classroom on the TeachersFirst's Coding in the Classroom page, here. Make JS part of science inquiry or math logic in any classroom. Besides the intrinsic factors that come with learning to code, students will be motivated by badges. Set up a coding activity center for interested students when they finish class work or for rainy days and snow days. Coding is an excellent way to teach critical thinking and problem-solving skills. Use this site as homework, a classroom center, or in a lab setting.You must be registered and logged in to add items to your favorites.
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FreeCodeCamp - Quincy Larson
Grades
9 to 12In the Classroom
Browse through the menu of activities in each of the certifications to find lessons for stand-alone topics such as adding images to websites or working with different HTML features. Sign up isn't necessary to view lessons, only to save progress when working through certifications. Share FreeCodeCamp with students who have an interest in coding and computers. Encourage students to complete certifications to include with college applications. Share with students who may not have an interest in college, but have an interest in computers, coding, and gaming.Add your comments below (available only to members) | Become a Member
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Girls Who Code - Reshma Saujani
Grades
3 to 12In the Classroom
Share this site with your school's administration or anyone willing to consider leading an after-school computer program for girls and ask them to become a sponsor. Be sure to share information on the Summer Immersion Program with your high school guidance counselor and technology teachers as an excellent opportunity for interested students.Add your comments below (available only to members) | Become a Member
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CodeHow - CodeNow.org
Grades
6 to 12In the Classroom
Share CodeHow tutorials with students interested in coding and computer programming. Share with your school's technology teacher for use with advanced students or after-school computer clubs. Consider asking technology leaders in your community to speak to students with specific tips and advice for learning how to code.Add your comments below (available only to members) | Become a Member
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MathScienceMusic - Theolonius Monk Institute of Jaz
Grades
K to 12In the Classroom
Share activities from MathScienceMusic on your interactive whiteboard with students, then let them explore independently. Scratch Jazz is perfect for teaching basic coding; students interested in music will enjoy creating their own jazz-themed project using the site's tutorial. Add interest to math lessons by taking advantage of the free lesson plans. Be sure to check out the link to Math and Music Standards found on the music and math curriculum page. Have students modify their learning by creating videos of their music creations using moovly, reviewed here and share them on a site such as TeacherTube, reviewed here. Be sure to have them discuss their journey from the beginning through the final creation of their project. Team up with your school's music teacher to collaborate on the many activities provided on this site.Add your comments below (available only to members) | Become a Member
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Internet Safety for Kids Resource Guide - SearchRPM
Grades
6 to 12This site includes advertising.
In the Classroom
Use "A True or False: Internet Safety Facts for Kids" as pre or post assessment or discussion starter. Project the infographics for students and/or parents to introduce or summarize a topic. Since information is mostly text, except for two infographics, use the articles for informational text reading selections. Improve learning and help students identify important words by having them use Wordsift, reviewed here. The text might be difficult to follow for ENL/ELL and younger students. Use Select and Speek, reviewed here, a text to speech tool that will allow these students to follow the text as the article or passage is read to them. Have students discuss or blog responses.The articles will make useful resources for a parent information night, to send home in newsletters, or to post on school websites. The pages are embedded into the SearchRPM website, so it can be easy to stray into the corporate side. Also, there is a very large contact box that seems related to business inquiries at the bottom margin of each page.Add your comments below (available only to members) | Become a Member
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Kiddle - Google
Grades
K to 12This site includes advertising.
In the Classroom
Use Kiddle as the default search engine on classroom computers. Share on an interactive whiteboard or projector and demonstrate how to search using the different options, and how to choose keywords that make searching easier. Share a link on your class website and in your classroom newsletter for parents to use at home. Learning support and ESL/ELL students will appreciate being able to search without as much reading. Even very young students can LOOK for a site using this search tool, assuming they can type just a little bit.Add your comments below (available only to members) | Become a Member
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Resource Guides - Learning Commons - The University of British Columbia - Vancouver Campus
Grades
5 to 12In the Classroom
Introduce this site on your interactive whiteboard as you share individual topics with students, then create a link on your class website for students to access information at any time. Divide topics among groups of students and enhance or transform classroom technology use and student learning by having each group create a simple or multimedia infographic (depending on teacher requirements or student ability) and share their findings using Venngage, reviewed here. Create a class wiki with resources for using and crediting online tools. Not comfortable with wikis? Check out the TeachersFirst Wiki Walk-Through.Add your comments below (available only to members) | Become a Member
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Protecting Children's Privacy Guide - Paul Bischoff
Grades
K to 12In the Classroom
Share information from this article with students as part of your ongoing lessons in cyber safety. Share a link on your class website as a resource for parents. Have cooperative learning groups create podcasts sharing online safety tips and suggestions. Use a site such as PodOmatic, reviewed here, for a podcasting project.Add your comments below (available only to members) | Become a Member
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21things4students - Regional Educational Media Center Association of Michigan.
Grades
6 to 9In the Classroom
Use the complete curriculum or selected Quests. Assign students individual Things to complete in school or at home as part of blended learning or flipped classrooms. Have students begin with the Basics and progress through selected skills. Use parts of the site to teach a particular skill to the whole class. Have students complete their work through an electronic portfolio like bulb, reviewed here, that is not included on the site. bulb includes links to some ideas and samples on the on the K-12 page.Comments
Tons of resources for all grades, love it!Ladisha, VA, Grades: 9 - 12
Lots of other links for using technology resources in the classroom.Ruth, AB, Grades: 0 - 12
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Tests Tests Tests - teststeststests.com
Grades
K to 12This site includes advertising.
In the Classroom
Make a shortcut to any activity on this site on classroom computers and use it as a center. Be sure to include this site on your class webpage for students to access both in and outside of class for further practice. Train yourself on Microsoft products using these tutorials. Share the typing activities with your students to increase their speed and accuracy.Add your comments below (available only to members) | Become a Member
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Sketchfab - Alban Denoyel, Cedric Pinson, & Pierre Antoine Passet
Grades
6 to 12In the Classroom
Share some of the many 3D models such as a human heart, the White House, or monarch butterflies. Display these on an interactive whiteboard or with a projector. Share with students with advanced knowledge of gaming and 3D as a resource for sharing their own 3D models and viewing materials made by others. If your school has a computer club, share this site with its sponsor for use with students. Do you or someone on your campus have a 3D printer? Explore and find printables to download and print. If you don't have access to a 3D printer you may want to write a grant for one. See GetEd Funding, reviewed here, for grant writing.Add your comments below (available only to members) | Become a Member
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Robo Boogie - Code Club & Nesta
Grades
6 to 12In the Classroom
Demonstrate how to use this site on your interactive whiteboard or projector. Show students how to switch back and forth between Code Mode and toolbars. Ask one student to change a dance move and other students to adjust the code to match the change. After school clubs and activities can use Robo Boogie to learn to code. Use this tool with gifted students for an interesting challenge. Set up a coding activity center for interested students when they finish class work or for rainy days and snow days. Share this link on your class website for students to access both in and out of the classroom.Add your comments below (available only to members) | Become a Member
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Teaching London Computing Resources for Teachers - Teaching London Computing
Grades
1 to 12In the Classroom
Take advantage of the free activities and resources on the site to promote computer skills and problem solving in the classroom. Choose activities from the site to include during your school's math fair (or hold your own class math fair). Share a link to activities on your class website and encourage students to complete them and share with the class. Have students create an annotated image of their activity including text boxes, related links, and video using a tool such as Thinglink, reviewed here.Add your comments below (available only to members) | Become a Member
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Make to Learn - Society for Information Technology & Teacher Education (SITE)
Grades
6 to 12In the Classroom
Share a link to the site for students interested in design and computers. If your school has an after-hours computer club, share this site with their leader as a resource for ideas. You may be interested in writing a grant to buy any equipment needed for digital formatting. See GetEdFunding, reviewed here.Add your comments below (available only to members) | Become a Member
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Pixar in a Box - Khan Academy and Pixar
Grades
4 to 12In the Classroom
This site is excellent for enrichment. Include it on your class webpage for students to access both in and out of class. Share the opening video for lessons, then allow students to explore and complete the videos at their own pace. Use this site for enrichment with your gifted students or students interested in art and filmmaking. Challenge students to use concepts presented in the Pixar in a Box tutorials to create their own animated films.Add your comments below (available only to members) | Become a Member
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typing.com - teaching.com
Grades
2 to 12This site includes advertising.
In the Classroom
Use typing.com as a classroom computer center or as a computer lab activity. Challenge students to complete exercises and earn badges. Create a link to the site on your class website for students to practice at home.Add your comments below (available only to members) | Become a Member
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E.A.K. (Erase All Kittens) - Drum Roll
Grades
1 to 6In the Classroom
Introduce Erase All Kittens on your interactive whiteboard or projector. Allow students to explore and learn on their own at classroom computer centers or individual laptops. Provide a link to Erase All Kittens for students to access at home. Create a bulletin board for students to post achievement levels. Enhance learning by having student "coding experts" create video tutorials using Screencast-o-matic, reviewed here, and share them on a site such as TeacherTube, reviewed here.Add your comments below (available only to members) | Become a Member
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CodeHS - Jeremy Keeshin & Zach Galant
Grades
6 to 12This site includes advertising.
In the Classroom
Coding is an excellent way to teach critical thinking and problem-solving skills. Use this site as homework, a center, or in a lab setting. The course is self-paced, so differentiation is easy. Explain to students that coding is a critical skill in today's world filled with technology and will also be a valuable skill in the job market. Many jobs that will require coding do not yet exist. Put a link to this tool on your class website, blog, or wiki.Add your comments below (available only to members) | Become a Member
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AppInventor - Learn to Build Android Apps - David Wolber, Univ of San Francisco's Democratize Computing Lab
Grades
6 to 12In the Classroom
This site is perfect for use with any computer coding course. AppInventor has many tips and guidance for the classroom. Materials target students from middle school and higher. Work together as a class or assign as a self-paced activity. Share with students interested in learning computer coding as an excellent resource. If your school has an after-school computer club, use these training modules to encourage interested students to practice on their own. Once students get the hang of beginning programming tips, encourage them to make apps for other courses such as videos explaining photosynthesis, book readings from authors, or different genres of music and art.Edge Features:
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
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