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Coin Toss - Shodor
Grades
4 to 9In the Classroom
Use this site as an anticipatory set or "activator" to introduce a unit or lesson on the difference between chance and probability. Share the site on a projector or interactive whiteboard. Complete the activity showing results as a table. Then have students convert those results to a table and ratios. Allow students to explore the site and compare results - discuss comparisons between individual results and results found when combining all results.You must be registered and logged in to add items to your favorites.
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Perimeter Explorer - Shodor
Grades
3 to 12In the Classroom
Introduce this site on your interactive whiteboard or projector. Then have students explore this site independently or in small groups to complete the exploration questions. Create a link on classroom computers to use as a center. Create a link on your classroom website or blog for students to practice at home. Have students create their own representations after exploring the site and allow other students to solve for perimeter and area.Add your comments below (available only to members) | Become a Member
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Elapsed Time Two - Shodor
Grades
3 to 5In the Classroom
Use this site as an anticipatory set or "activator" to introduce a unit or lesson on elapsed time on a projector or interactive whiteboard. Introduce this site on your interactive whiteboard or projector. Then have students explore this site independently or in small groups to complete the record sheet available on the instructor section. Create a link on classroom computers to use as a center. Create a link on your classroom webpage or blog to be used at home.Add your comments below (available only to members) | Become a Member
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Clock Wise - Shodor
Grades
3 to 5In the Classroom
Use this site on a projector or interactive whiteboard to discuss and informally assess prior knowledge as you start your study of time and/or elapsed time. Introduce this site on your interactive whiteboard or projector. Then have students explore this site independently or in small groups and recording their findings on the available record sheet. Make a link on classroom computers to use as a center.Add your comments below (available only to members) | Become a Member
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Area Explorer - Shodor
Grades
3 to 9In the Classroom
Use this site as an anticipatory set or "activator" to introduce a unit or lesson on area on a projector or interactive whiteboard. Then have students complete the exploration questions on their own or with a partner. Use this site on a projector or interactive whiteboard to discuss and informally assess prior knowledge as you start your study of area. Make a link on classroom computers to use as a center activity.Add your comments below (available only to members) | Become a Member
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Pattern Generator - Shodor
Grades
3 to 5In the Classroom
Demonstrate and use on the interactive whiteboard when introducing patterns and modeling how to explain patterns. Create a link to classroom computers to use as a center. Post a link on your classroom website or blog for students to practice at home. After using this site in the classroom, challenge students to create their own patterns for classmates to complete.Add your comments below (available only to members) | Become a Member
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Number Base Clock - Shodor
Grades
3 to 12In the Classroom
Provide students with the exploration questions and let them work with a partner to solve. Display the site on the interactive whiteboard or projector as a springboard to introduction of bases other than the base 10 system. Use when studying Ancient Mayans to demonstrate their counting system that used base 20.Add your comments below (available only to members) | Become a Member
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Activity of the Month - Dr. Jean
Grades
K to 1This site includes advertising.
In the Classroom
This site is excellent for enrichment. Share this link on your teacher web page and/or in a parent newsletter for those who trying to encourage the habit of reading and handling books.Add your comments below (available only to members) | Become a Member
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Function Machine - Shodor
Grades
4 to 8In the Classroom
Display on the interactive whiteboard or projector to introduce and create linear functions. Create a link on your classroom computer and have students explore the site using the available worksheet. Ask students to create and test linear functions using the function machine.Add your comments below (available only to members) | Become a Member
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LiveBinders4Teachers - Barbara Tallent
Grades
K to 12In the Classroom
Use these prefabricated binders as the base for your own binders! Also, connect with other adventurous technology using teachers to glean new ideas and discover even more new tools.Add your comments below (available only to members) | Become a Member
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Topmark Interactive Whiteboard Resources - Topmarks
Grades
K to 12In the Classroom
Use activities offered on the site on your interactive whiteboard or projector either as a whole class activity or use your whiteboard as one of the learning centers in your class. Share with parents on your blog or classroom newsletter as a resource for practice at home.Add your comments below (available only to members) | Become a Member
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How To SMILE - National Science Digital Library
Grades
K to 12In case you are wondering about the title, SMILE is the Science and Math Informal Learning Educators pathway of the National Science Digital Library (NSDL).
In the Classroom
This is a perfect way to organize and sort lessons by topic or age range for future classroom use or to share with fellow teachers. Create a community list of lessons to use within your district. Share this site with other teachers in your building or district as a resource for STEM lessons. Share the video clips on your interactive whiteboard or projector.Add your comments below (available only to members) | Become a Member
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Online Conversion - Robert Fogt
Grades
3 to 12This site includes advertising.
In the Classroom
Following a lesson on conversions, allow students to access the site to check answers. Mark this site in your favorites and share it on your TeachersFirst public age for quick access. Use as a handy resource on your interactive whiteboard or projector anytime that conversions come up in your classroom. Share this site with students through your class web page or TeachersFirst public page as a resource to use outside of class-- even when cooking with mom or dad!Add your comments below (available only to members) | Become a Member
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BrainBashers - Kevin Stone
Grades
3 to 12This site includes advertising.
In the Classroom
Use the odd words daily for students to learn new vocabulary. Share the fun fact on your interactive whiteboard or projector as a class discussion starter. Print and share Sudoku and other puzzles as challenge activities. Use logic puzzles in class for practice with problem solving skills. Share the site on your classroom website or blog for students to access at home.Add your comments below (available only to members) | Become a Member
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Money Instructor - Money Instructor
Grades
K to 12This site includes advertising.
In the Classroom
Print off worksheets to use in your classroom. Search for lessons on any money-related topic you are studying in your classroom. Elementary teachers: be sure to check out the lesson "Teaching Elementary Money Skills." In secondary classrooms, check out the lessons on savings and investing, business and career, and more. Create a link to the interactives on your classroom computers to use as a center or for free time.Add your comments below (available only to members) | Become a Member
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Student Produced Video Field Trips - TeachersFirst
Grades
4 to 12In the Classroom
Read through the step by step and get started! TeachersFirst offers all the practical advice you need to try this 21st century approach to real world learning.Add your comments below (available only to members) | Become a Member
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TeachersFirst Brain Twister - TeachersFirst
Grades
3 to 9In the Classroom
Since elementary and middle school curriculum content varies from location to location, it is unlikely that every question will fall within the scope of your school's curriculum. High point questions may fall outside standard classroom fare. Five-point questions tend to be at the knowledge/comprehension/application level of Bloom's taxonomy and closer to "normal" content. Ten pointers are more likely cross-curricular application/analysis, and twenty pointers require analytical thinking and a wider experience level, such as knowledge of current events or information beyond normal curricula. Twenty pointers may require more than one student's input.Do the questions as a whole-class activity with a projector or interactive whiteboard with students contributing the portions of knowledge they do know toward solving the question. Using teamwork and thinking aloud can often help the group reach a conclusion that no single member could do on his/her own. They can each test different math answers to see which one is correct. This process will not only foster thinking aloud and group communication, but also model test-taking skills for multiple choice.
Alternatively, do the Twister in small groups, with one student an answer entry but others as researchers on neighboring computers to find out what the group does not know. It may be helpful to assign roles: moderator (assigns what to find out and helps the group reach consensus), keyboarder (enters responses, may conduct research in a new window), or researchers (find information as assigned). Use the Twisters to model and teach information literacy skills in a high-motivation activity. Or offer the Twisters as an enrichment challenge or extra credit option for students to do at home. Ask parents to be on the honor system to sign a note indicating the score their child achieved. Since parents may be overly interested in helping, you may want to simply give extra credit for anyone completing the quiz, no matter the score. Be sure to mark this ready to go exclusive in your favorites and share it on your teacher class web page.
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Gizmos - Virtual Labs & Simulations - Explore Learning
Grades
3 to 12In the Classroom
There are lesson plans and teacher guides associated with the free modules. Bookmark this to incluce in your regular units for some high-interest, student-centered activities. Use these interactives for yur blended classroom. Introduce them in class, have the students explore at home, then come to class the next day with questions, impressions, etc.Add your comments below (available only to members) | Become a Member
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Learning to Give - Points of Light Institute
Grades
K to 12In the Classroom
Use this site as a resource for all subject matters, search for subject and browse resources. Share with other teachers in your building or district including teachers of the arts. Get your students involved! Challenge cooperative learning groups to create a multimedia presentation using one of many TeachersFirst Edge tools reviewed here discussing one of the topics at this site. Some tool suggestions are (click on the tool name to access the review): Canva Infographic Maker, Lucidpress, Powtoon, and MoocNote.Add your comments below (available only to members) | Become a Member
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Project Based Learning for the 21st Century - Buck Institute for Education
Grades
K to 12This site includes advertising.
In the Classroom
Use these ideas in any subject area classroom. Aspects of PBL can be used in introductory activities or whole units. Use driving questions to stimulate student curiosity to know more about how curriculum applies to their lives. Use this PBL framework to give students freedom to research aspects of the content or problem of personal interest. Be sure to view the resources to adequately plan for a successful unit project that incorporates 21st century skills utilizing engaging activities and content.Add your comments below (available only to members) | Become a Member
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