335 mind-stretchers results | sort by:
return to subject listing10 Frame - Illuminations
Grades
K to 4In the Classroom
Flash the 10's frame on your interactive whiteboard quickly, then have students identify the number of objects in the frame. Use paper 10's frames and counters for students to complete activities as a class. Create a link on classroom computers to be used as a center activity. Create a link on your class website or blog for students to practice at home.You must be registered and logged in to add items to your favorites.
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Sliders - Lyndsey McCollam
Grades
2 to 6In the Classroom
Introduce the site on your interactive whiteboard or projector then allow students to explore on their own. Create a link on classroom or lab computers for students to use during center or computer time. Create a class graph for students to check off different levels when completed. Discuss different strategies for moving puzzle pieces with the lowest number of moves.Add your comments below (available only to members) | Become a Member
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Make A Match - Lyndsey McCollam
Grades
1 to 3In the Classroom
Demonstrate this site on your interactive whiteboard or projector then allow students to explore the site on their own. The site provides great practice with memory and computer skills for primary students.Add your comments below (available only to members) | Become a Member
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Find It - Lyndsey McCollam
Grades
K to 4In the Classroom
Display on the interactive whiteboard or projector and allow students to explore on their own and improve visual discrimination that is useful for reading and more. Create a link on classroom or lab computers to use as a center. Discuss with students different strategies and clues provided within the game that helped them find the missing picture.Add your comments below (available only to members) | Become a Member
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Brain Teasers - Pedago.net
Grades
4 to 12This site includes advertising.
In the Classroom
Choose a problem to use for a problem of the day or problem of the week in your classroom. Students can explain the problem solving process in math journals. Use several problems in a math problem-solving center. Copy several problems and have students store them in math folders to complete when finished with other work.Add your comments below (available only to members) | Become a Member
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K-5 Math Teaching Resources - Nicola
Grades
K to 5This site includes advertising.
In the Classroom
Use this site as a resource to supplement current classroom activities. If you are just implementing math journals, this site is a wonderful resource for ideas and implementation. Print out game directions for use at centers or in folders. Share this site on your class webpage for students to access both in and out of the class for extra practice and/or enrichment.Comments
This site has proved an invaluable resource for teachers at my school. Lots of great resources for Math Centers/small group work and the journal tasks for K-5 are all really good! Highly recommend it to any teachers and/or math coaches trying to get their head around the Common Core Standards.Jane, , Grades: 0 - 5
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Area Explorer - Shodor
Grades
3 to 9In the Classroom
Use this site as an anticipatory set or "activator" to introduce a unit or lesson on area on a projector or interactive whiteboard. Then have students complete the exploration questions on their own or with a partner. Use this site on a projector or interactive whiteboard to discuss and informally assess prior knowledge as you start your study of area. Make a link on classroom computers to use as a center activity.Add your comments below (available only to members) | Become a Member
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Angles - Shodor
Grades
6 to 12In the Classroom
Introduce this site with your interactive whiteboard or projector. Then have students explore this site independently or in small groups to complete the exploration questions. Use this site as an anticipatory set or "activator" to introduce a unit or lesson about angles on a projector or interactive whiteboard. Create a link to the site on your classroom webpage or blog for students to practice at home.Add your comments below (available only to members) | Become a Member
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Single Fraction Finder - Shodor
Grades
6 to 8In the Classroom
Introduce this site on your interactive whiteboard or projector. Then have students explore this site independently or in small groups. Provide this link on your class website for students to access both in and out of the classroom.Add your comments below (available only to members) | Become a Member
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Pattern Generator - Shodor
Grades
3 to 5In the Classroom
Demonstrate and use on the interactive whiteboard when introducing patterns and modeling how to explain patterns. Create a link to classroom computers to use as a center. Post a link on your classroom website or blog for students to practice at home. After using this site in the classroom, challenge students to create their own patterns for classmates to complete.Add your comments below (available only to members) | Become a Member
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Number Base Clock - Shodor
Grades
3 to 12In the Classroom
Provide students with the exploration questions and let them work with a partner to solve. Display the site on the interactive whiteboard or projector as a springboard to introduction of bases other than the base 10 system. Use when studying Ancient Mayans to demonstrate their counting system that used base 20.Add your comments below (available only to members) | Become a Member
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Single Fraction Pointer - Shodor
Grades
6 to 8In the Classroom
Demonstrate the activity on your interactive whiteboard or projector, then allows students to explore on their own on classroom or lab computers. For assessment or accountability, have students recreate several fractions found during their exploration. Provide a link to the site on your classroom website or blog for practice at home.Add your comments below (available only to members) | Become a Member
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Positive Linear Function Machine - Shodor
Grades
6 to 12In the Classroom
Demonstrate the site on your interactive whiteboard or projector by introducing the learner section and discussing examples included. Provide students with a copy of the explorations questions to complete on their own or with a partner. Provide a link on classroom computers to use as a classroom center. Provide a link on your classroom website or blog for students to practice at home.Add your comments below (available only to members) | Become a Member
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Mixtures - Shodor
Grades
5 to 9In the Classroom
Have students try out this site on individual computers, or as a learning center. Make a shortcut to this site on classroom computers and use it as a center. Share this link on your class website for students to access at home. This site offers multiple modes of use, so it is easy to differentiate for ability levels within your class.Add your comments below (available only to members) | Become a Member
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Linear Function Machine - Shodor
Grades
6 to 12In the Classroom
Display on the interactive whiteboard or projector when introducing linear functions. Explore different variables with the class and problem solving strategies to use when working with linear functions. Create a link on your classroom computer and allow students to work in pairs to create functions and predict outputs.Add your comments below (available only to members) | Become a Member
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Function Machine - Shodor
Grades
4 to 8In the Classroom
Display on the interactive whiteboard or projector to introduce and create linear functions. Create a link on your classroom computer and have students explore the site using the available worksheet. Ask students to create and test linear functions using the function machine.Add your comments below (available only to members) | Become a Member
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BrainBashers - Kevin Stone
Grades
3 to 12This site includes advertising.
In the Classroom
Use the odd words daily for students to learn new vocabulary. Share the fun fact on your interactive whiteboard or projector as a class discussion starter. Print and share Sudoku and other puzzles as challenge activities. Use logic puzzles in class for practice with problem solving skills. Share the site on your classroom website or blog for students to access at home.Add your comments below (available only to members) | Become a Member
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PuzzleMaker - Discovery
Grades
1 to 9In the Classroom
Create your puzzles by following the simple directions. These can be used both online and in print form. You or your students can create games for use on an interactive whiteboard (students highlight the answers in different colors). Have students create their own to challenge classmates! If you have kinesthetic learners or those with weak fine motor skills who have trouble with pencils, the whiteboard is a real help. Make it a center. Build a class collection of student-made games and puzzles for use over and over. Tip: If you take a screenshot of a word search or print it to a pdf, you can save it electronically. Screenshots: Prtscrn key on a Windows machine, then PASTE into a document; Command+shift+4 on a Mac; press both buttons at once on an iPad to save a screenshot to the camera roll.Add your comments below (available only to members) | Become a Member
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Brain Binders - Teachnet.com
Grades
4 to 8In the Classroom
Use the printables from this page to challenge students who need extra enrichment. Include this site on your teacher web page for students and parents to access at home for added mind-stretching fun.Add your comments below (available only to members) | Become a Member
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Math Machines - Robert Chaney
Grades
8 to 12In the Classroom
Share this site with students and preview each of the activities, then allow students to choose an activity for a math project. Several activities on the site are perfect for use as cross-curricular projects with the Science or Technology departments. Use this site as a resource for math or technology fairs. This site is perfect to use as a resource with gifted students - allow them to choose a project that coincides with their interests.Add your comments below (available only to members) | Become a Member
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