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return to subject listingRobotics Resources - TeachersFirst
Grades
K to 12In the Classroom
Use these robotics resources during National Robotics Month (April) or any time of the year. If you are just getting started with Makerspace, and looking for some new resources, check out these sites!You must be registered and logged in to add items to your favorites.
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Makerspaces - Andrew Miller
Grades
K to 12In the Classroom
Take advantage of the many ideas and tutorials found on this site when creating a makerspace in your classroom or school. Collaborate with peers to create different makerspaces within your classroom communities. Ask parent volunteers to help teach students about circuits and other technology used in your makerspace.Add your comments below (available only to members) | Become a Member
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Paper Circuits for Makerspaces - Andrew Miller
Grades
4 to 12This site includes advertising.
In the Classroom
Paper Circuits for MakerSpaces is perfect for use with an after-school science program or as a resource for science fair projects. Create a center throughout the school year for students to work on circuits and build skills at an individual level. If you don't feel comfortable working on this topic, find a parent volunteer to help, or partner with another classroom to work together. Need funding to buy materials? See GetEdFunding, reviewed here, to write for a small grant.Add your comments below (available only to members) | Become a Member
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Math and Science Concept Map - CK-12 Foundation
Grades
10 to 12In the Classroom
Display the concept map on an interactive whiteboard, or with a projector, and explore the complex interactions between math and science together. Focus on one specific topic, such as population growth patterns to find sub-topics for further exploration. Have students choose a topic for further research then present their findings using a tool like Slides, reviewed here, which is similar to Powerpoint. This site is perfect for use with gifted students to find and learn more about specific math and science content.Add your comments below (available only to members) | Become a Member
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Wind Energy Virtual Lab - 3M and Discovery Education
Grades
6 to 12In the Classroom
Share the Wind Energy Virtual Lab on an interactive whiteboard or with a projector. Then let students explore and design turbines on their own. Ask them to take a screen shot of three designs and compare the results. Have them discuss their findings on a podcast using a site such as podOmatic, reviewed here. Have students create a simple infographic sharing their findings using Visme , reviewed here.Add your comments below (available only to members) | Become a Member
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JuxtaposeJS - Knight Lab
Grades
5 to 12In the Classroom
Use JuxtaposeJS to highlight then and now images of any location or building. Compare current cities to images taken many years ago. Compare and contrast pictures of major war battles to how they look in the present. Highlight changes in photographs over time. Compare and contrast changes in plants or animals. It may take some practice getting images to align properly; however, it is worth the time to create the visual presentation provided by this tool. Upload finished images to your class or student's websites. If you don't have a website, try a simple web page creator like Carrd, reviewed here.Add your comments below (available only to members) | Become a Member
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Exploratorium - Exploratorium
Grades
4 to 12In the Classroom
Take advantage of the many resources found on Exploratorium to supplement science lessons. Resources include animations, songs, activities, and more. Share this site with students to use as inspiration for science fair projects. After using resources from the site, enhance learning by having students make a multimedia presentation including information learned, using Sway, reviewed here. Sway creates unique multimedia projects using text, images, and media. Change the look of your Sway using the Mood and Remix tools to change the color palette, layout, and fonts. Alternatively, choose one of the many TeachersFirst Edge tools, reviewed here.Add your comments below (available only to members) | Become a Member
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iExploreSTEM - University of Iowa
Grades
4 to 12In the Classroom
Take advantage of the free activities, videos, and other resources throughout the year. Be sure to bookmark this site to search for resources for any lesson. Share a link to specific lessons and activities on your class website for use at home. Include STEM career information with any career exploration unit. After completing STEM activities, challenge students to create a presentation using Prezi, reviewed here, to share their results and learning process.Add your comments below (available only to members) | Become a Member
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Science in the Classroom - Science in the Classroom
Grades
9 to 12In the Classroom
Science in the Classroom is a must-add to any high school classroom. View articles together on your interactive whiteboard as you add highlighted annotations to focus on the content. Alternatively, print a copy of the article and have students add highlights to compare to the site's highlighted portions. Be sure to help weaker readers and ESL/ELL students by sharing the vocabulary words before reading, either on a handout or by projecting on an interactive whiteboard or screen and highlighting them in the text as you come to them. Flip learning by having students read an article before coming to class, ask them to prepare questions they have for when they return to class. Have students create a simple infographic sharing their findings using Venngage, reviewed here. Use an online flashcard maker, like Flashcard Stash, reviewed here, to review important vocabulary or content from any article.Add your comments below (available only to members) | Become a Member
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Free Guinness World Records Teacher's Guide - Guinness World Records
Grades
1 to 6In the Classroom
Download and print the teacher's guide for use in your classroom. Use activities as math and science centers, or for group research projects. Have students create online posters sharing their research either individually or together as a class using a tool such as PicFont, reviewed here, or PicLits, reviewed here. Use an online tool such as Interactive Two Circle Venn Diagram, reviewed here, when comparing and contrasting different world records.Add your comments below (available only to members) | Become a Member
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Sylvia's Super-Awesome Maker Show! - Sylvia Todd
Grades
5 to 12This site includes advertising.
In the Classroom
A young female teen, science, and maker ed - the perfect ingredients to get girls interested in science! Sylvia's web shows could be an excellent "back door" to creating female student interest in science! Share videos with students as part of your plan to implement maker spaces in your classroom. Use Sylvia's presentations as a model, then have students create videos demonstrating classroom projects and experiments using a tool like moovly, reviewed here, and then share them on a site such as TeacherTube, reviewed here. Have cooperative learning groups create podcasts demonstrating their experiments. Use a site such as podOmatic, reviewed here.Add your comments below (available only to members) | Become a Member
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Bozeman Science - Paul Anderson
Grades
9 to 12In the Classroom
Be sure to take advantage of this extensive collection of videos in any upper-level science classroom. Be sure to include this site on your class webpage for students to access both in and outside of class for further practice. Embed a video onto your website to use for flipped lessons - have students watch the video before coming to class to participate in additional learning activities. View the Educational video portion of the site to find teaching ideas for your classroom. Use this site as a model, then ask students to create video explanations using a tool such as moovly, reviewed here, and share them on a site such as TeacherTube reviewed here.Add your comments below (available only to members) | Become a Member
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Game-Based Learning Resources - TeachersFirst
Grades
K to 12In the Classroom
Share these tools on your class website or blog for students to use both in and out of the classroom. Use these tools to differentiate and reach all students at the various levels. Challenge your students to create their own games for review of content or acceleration options.Add your comments below (available only to members) | Become a Member
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The Bowers Institute: Design Challenge Learning - The Tech Museum of Innovation
Grades
2 to 12In the Classroom
Take advantage of the many free lesson plans offered at Design Challenge Learning to teach science concepts. Create a class wiki with additional resources for experimenting with science. Not comfortable with wikis? Check out the TeachersFirst Wiki Walk-Through. Have cooperative learning groups create podcasts demonstrating their understanding of one of the concepts. Use a site such as podOmatic, reviewed here, and then post them on the wiki or on your class web page.Add your comments below (available only to members) | Become a Member
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StackEdit - Benoit Schweblin
Grades
8 to 12In the Classroom
Sometimes students (and teachers) get distracted by the appearance of a project instead of focusing on the content. Using StackEdit and Markdown language offers the opportunity to set up and format text before adding the "bells and whistles." Have students use StackEdit to create and polish content for blogs or other projects requiring HTML, then upload and add images, graphs, and maps later.Add your comments below (available only to members) | Become a Member
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CodeChef for Schools - Directi
Grades
8 to 12In the Classroom
Coding is an excellent way to teach critical thinking and problem-solving skills. Use this site as homework, a center, or in a lab setting. The site offers different levels, so differentiation is built in. Explain to students that coding is a critical skill in today's world filled with technology and will also be a valuable skill in the job market. Many jobs that will require coding do not yet exist. Put a link to this tool on your class website, blog, or wiki. Encourage advanced students to enter the monthly competitions offered on CodeChef.Add your comments below (available only to members) | Become a Member
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Computing Teacher Resources - Barefoot Computing
Grades
K to 6In the Classroom
Take advantage of the many free lessons available on Computing Teacher Resources for use in your classroom. Most include a link to download the lesson and printables in PDF. Use the lessons to create and stock computer centers. Share activities on your class website for students to complete at home. If you are beginning the process of integrating technology, replace pen and paper writing journals by having students create blogs sharing their learning and understanding. Use a tool like Penzu, reviewed here.Add your comments below (available only to members) | Become a Member
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Flappy Code - Code Studio
Grades
K to 12In the Classroom
Use Flappy Code as an interesting way to introduce coding to your class. Display Flappy Code on your interactive whiteboard or projector as you progress through the steps to code a game, then have students create and explore on their own. After school clubs and activities can use Flappy Code to learn to code. Use this tool with gifted students for a great challenge. Set up a coding activity center for interested students when they finish class work or for rainy days and snow days. Share this link on your class website for students to access both in and out of the classroom.Comments
This resource would be engaging for students just learning how to code.Melissa, , Grades: 0 - 5
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Try Engineering - IEEE (Institute of Electrical and Electronics Engineers)
Grades
8 to 12In the Classroom
Include the Try Engineering website when exploring career options with students, be sure to point it out to students with an interest in engineering and computers. Use the site to help students understand the various options available in engineering and computer careers and the education necessary for different roles. Whether you are teaching about plastics, robots, electricity or many other science topics, check this website out! Enhance student learning by having students create online posters detailing requirements of their chosen career using a tool such as PicFont, reviewed here, or Web Poster Wizard, reviewed here. Alternatively, have students create an infographic showing the steps needed to advance to a career in computers. Use an infographic tool such as Canva Infographic Maker, reviewed here.Add your comments below (available only to members) | Become a Member
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SparkFun Tutorials - SparkFun Electronics
Grades
8 to 12This site includes advertising.
In the Classroom
Share SparkFun Tutorials with students competing in electronics or computer competition. Use tutorials as guides for projects in Makerspace classrooms or with after-school clubs. SparkFun Tutorials are the perfect challenge for gifted students. Encourage them to choose projects of interest either individually or as a group to complete as a "self-directed" lesson. Share the Wearables or Pokemon Go projects with students to show them this can also be for creating a fashion statement or patches for caps, backpacks, tee shirts and more. Be sure to photograph finished products for next year's students to view. Challenge students to create an "explainer" video tutorial for their project using ScreenPal, reviewed here, and then share them on a site such as TeacherTube, reviewed here.Add your comments below (available only to members) | Become a Member
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